Showing posts with label offense. Show all posts
Showing posts with label offense. Show all posts

Unit Analysis

Below is a chart that compares statistical values, given and derived between the different built combat units.
Whilst most of the values are self explanatory the derived values need some explanation.

Adjusted Cost Per Hour: The build cost per hour based on an average of the Gold, Iron and 3/4 Food cost multiplied by the number of Units built per hour. This value is for comparison purposes and includes the assumption that Gold and Iron are equally valuable and that Food is only 3/4 the value of Gold or Iron. This is an arbitrary value based on the relative ease of raiding for food.